The dedication to new media that made the Lawrence Hall of Science a leader in public computing decades ago lives on today in a range of exciting multimedia projects. Our own programmers, designers, and producers foster inquiry-rich experiences through innovative multimedia design.
Examples of new media development can be seen throughout our programs and products, including:
The Hall has a large family of websites of all sizes and functions from our content management system (CMS)-driven home page to highly specialized project pages. Our technology developers use the latest dynamic programming tools to deliver websites filled with interactive media and opportunities for visitor contributions.
Although the Hall has websites for many audiences, we specialize in those with youth-oriented content and design. Enjoy the examples below:
Rich media, interactives, and simulations are used to enhance many curriculum products developed at the Hall including those from FOSS, GEMS, SEPUP, MARE, and EQUALS. Our technology and curriculum developers work as full partners to create research-based materials that carry on our tradition of excellence. The results of this partnership scaffold science and math learning experiences with engagement and strong content. Below are some examples of activities from our curricula:
The Lawrence Hall of Science leads a network of science museums in a nationwide effort to establish and sustain the Science and Math Informal Learning Educators (SMILE) digital pathway. SMILE is an online portal for museum and outdoor educators, afterschool front-line staff, homeschoolers, and others to discover and share activities. SMILE will also support the digital management needs of the informal education community through best practices in metadata and curation. This project is part of the National Science Digital Library (NSDL), funded by the National Science Foundation (NSF).
For more information visit the websites below:
Technology has become a vital part of the museum exhibits designed and fabricated here. We build engaging and interactive experiences by incorporating technology into contextual exhibit design. As technology advances, we are moving away from screens and keyboards on the museum floor to more natural human/computer interfaces. Learn more about some of our technology-enhanced exhibits: