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FORCE AND MOTION COURSE MATRIX
SYNOPSIS
SCIENCE CONCEPTS
PROCESSES

1.
Here to There (5 sessions)
Students are introduced to motion as a change of position, and distance as the magnitude of a change in position. They work with air trolleys to define terms, gather and graph data, and analyze outcomes. They analyze graphic representations of races between several different competitors in both print and multimedia formats.
  • Position is the location of an object at any given time.
  • Motion is the act of changing position.
  • Distance is the amount of change of position.
  • A reference point is an arbitrary point on an object, used to establish its position.
  • Calculate distance (d) using the distance equation.
  • Observe and describe an object’s motion in terms of change of position.
  • Explain how to use a reference point to determine the distance moved by an object.
  • Measure distance in standard metric units.
  • Use tools to gather data and mathematics to organize data.

2.
Speed (5–6 sessions)
Students learn that speed is the rate at which an object changes position. They gather data from cars rolling down ramps and representations of moving vehicles to investigate and solve speed problems. They are introduced to making and analyzing distance-versus-time graphs.
  • Speed is the rate of change of position of an object: v = d / Δt.
  • The slope of the line on a speed graph represents speed; steeper slopes represent higher speeds.
  • The equation for calculating distance when speed and time are known is d = v X Δt.
    Average speed is the total distance traveled by an object divided by the total time needed to go that distance.
  • Conduct experiments to acquire distance and time data and to determine speed.
  • Use tools to gather data and mathematics to organize data.
  • Use mathematics to solve problems involving unknown quantities.
  • Explain speed in terms of distance and time.

3.
Comparing Speeds (8–9 sessions)
Students learn how to analyze and represent speed to solve problems. They gather data for students walking and running, and use representations of boat races and the Iditarod race to investigate and solve speed problems. They practice making and analyzing speed graphs.
  • The slope of a line on a distance-versus-time graph represents speed; steeper slopes represent higher speeds.
  • A distance-versus-time graph can be used to determine an object’s speed.
  • Conduct experiments to acquire time and distance data and to determine speed.
  • Use tools to gather and organize data and solve problems involving unknown quantities.
  • Use speed graphs to determine head starts.
  • Explain speed in terms of distance and time.

4.
Representing Motion (7 sessions)
Students learn to represent motion in graphs. They distinguish between position graphs and distance graphs and analyze both to describe motion. They extract data from word problems, create data tables, and construct motion graphs. They also collect and organize data for their own motion, using meter tapes and stopwatches.
  • The difference between an object’s initial and final positions is displacement.
  • Constant speed and average speed yield straight lines on distance-versus-time graphs.
  • Complex motion events can be analyzed into coherent segments called legs.
  • Use tools to gather and organize data.
  • Transform narrative accounts of motion events into graphic representations.
  • Generate motion scenarios from graphic representations of motion events.
  • Explain the difference between displacement and distance.
  • Explain what a horizontal line on a speed graph represents.

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